Entity Dossier
entity

IMD

Strategic Concepts & Mechanics

Cornerstone MoveSystem-in-Play Over Standalone Toys
Relationship LeverageFans as Co-Developing Partners
Identity & CultureOwner as Idea Guardian Not Operator
Risk DoctrineCrisis of Belief Before Crisis of Cash
Competitive AdvantageQuality as Inherited Loyalty Engine
Operating PrincipleReinterpret the Idea—Never Replace It
Cornerstone MoveBurn the Wood, Bet the Brick
Strategic PatternDepth Before Breadth in a Single Idea
Signature MoveSell It Yourself or They'll Misunderstand It
Signature MoveSelf-Financing as Independence Doctrine
Signature MoveNo Orders—Figure It Out Yourself
Cornerstone MoveProgram the Brick Into the Computer Age
Cornerstone MoveAmputate the Empire to Save the Idea
Signature MoveGet On Your Knees to See Like a Child
Signature MoveNever Claim a Country of Origin

Primary Evidence

"Importantly, Kjeld Kirk had learned about market segmentation at IMD. He believed that LEGO should create different LEGO products for different ages and interests, so the products would more precisely meet the needs of each child."

Source:Lego - The Danish Management Canon, 3

"By the threshold of the 1980s, LEGO had grown so large that neither Godtfred nor anyone else could manage to explain the quickly growing number of new employees about the values and attitudes in LEGO culture. Kjeld Kirk therefore hired three employees tasked with arranging a series of seminars for the leaders, called LUP (LEGO Univers Partners), thereby strengthening self-understanding and culture. This later became a leadership course—“The IMD Experience”—which created a common understanding of strategy, organization, market situation, and LEGO’s unique foundational ideas."

Source:Lego - The Danish Management Canon, 3

Appears In Volumes